2 Austrian Corps
General Klenau has three options to cross the river Salach. He can storm the bridge or he can cross by the fords both upstream and downstream of the bridge. Artillery can only cross by the bridge. He wants to keep his options open, so he approaches the bridge to prevent the enemy reacting to a move against either of the fords
The game opens with the Austrians on “blinds”. These are skirmish stands and until the enemy roll a high enough dice to “spot” the enemy no figures are placed on the table. It means that the whole corps can move 8” each move if in column of march (one stand wide) or 4” per move if deployed (two or more stands wide)
Orders – Move to
5 Command Points
Three 8” moves in column of march (one stand wide)
Form column of attack (two stand wide)
One 4” move in column of attack
The last move brings them into long range “spotting distance”. Bavarians roll 10 on 1D10 and spot them. Blinds removed and figures placed on table.
11 Bavarian Corps
General Wrede must hold the enemy at the river Salach. The civilian population is in open revolt and he can expect them to assist the Austrians if they approach the town. He has deployed two infantry brigades in
Orders – Hold
5 Command Points
No action taken
2 Austrian corps were spotted after they had completed their hidden movement. The figures had to be placed on the table behind the two blinds used. This means that they can be in any formation, but must not exceed the width covered by the two blinds.
The Bavarians have held their position until they discover where the enemy will attack. The Austrians approach the bridge, but could easily move to their right or left to cross the river Salach on one of the two fords.